WebAug 13, 2024 · Aug 13, 2024 at 11:42. you might be calling a api when you load the page so when upload completes use setState or whatever other state management you are using make loading true (so it will show the loader) and call that api again to load the page. – Pokaboom. Aug 13, 2024 at 11:58. Add a comment. WebJun 11, 2024 · 2 Answers. Sorted by: 1. You can use a Refreshindicator widget Below is the sample example. RefreshIndicator ( key: _refreshIndicatorKey, onRefresh: _refresh, child: ListView (children: [ // body of above ])), And Following is the method on Refresh. Future _refresh () { // You can do part here what you want to refresh }
Flutter Refresh the page after uploading data - Stack Overflow
WebNov 9, 2024 · jokeController.joke.refresh(); setState ((){}); Get.to(JokePage()); but none of these worked. Also I am getting the category from GetStorage and I take it when user clicked a category from previous page. That category will not change. Thanks in advance. I also include a picture of the page: WebApr 20, 2024 · this is not gonna be enough to refresh your Page1 so you need to attach a .then in the Page1 Navigator as a callback it will be called when you pop from page2 and that .then should have a set state to trigger a rebuild just call a something inside the set state to cause a rebuild like this: hilary cedargreen
dart - How to use left navigation in Flutter? - Stack Overflow
WebMay 19, 2024 · 1 Answer. Call the same then () when you call pushReplacement () to PageThree. Navigator.pushReplacement ( context, MaterialPageRoute (builder: (_) => PageThree ())) .then ( (_) => refresh ()); In that case, you may need to subscribe a Route Observer on the root widget to call refresh () whenever the current top route is PageOne. WebApr 20, 2024 · Now how can I refresh the current first page? flutter; dart; Share. Improve this question. Follow asked Apr 20, 2024 at 6:44. Tobibur ... Force Flutter navigator to reload state when popping. 251. There are multiple heroes that share the same tag within a … WebOct 22, 2024 · This code can be called from anywhere you have access to a BuildContext (which is most places in the UI). It just creates new "screen", doesn't rebuild existing one. Just use a Key on one of your high-level widgets, everything below this will lose state: Key _refreshKey = UniqueKey (); void _handleLocalChanged () => setState ( () { _refreshKey ... small world moviepilot